AI Insights · Timothy · July 2024
Top 5 Horror Games in Spain Q2 2024: Performance Insights
Discover how the top 5 horror games performed on a unified platform in Spain during Q2 2024, with detailed insights on downloads, revenue, and active users.
Performance of Top 5 Horror Games in Spain in Q2 2024
The second quarter of 2024 saw intriguing trends among the top 5 horror games in Spain, with data sourced from Sensor Tower. Let's delve into the performance metrics for each game, including downloads, revenue, and weekly active users.
Mystery Matters
Throughout Q2, Mystery Matters experienced a decline in revenue, starting at approximately $6K in the first week of April and dropping to around $3.2K by the end of June. Downloads also decreased significantly, from around 2K in early April to just over 270 by late June. Weekly active users fluctuated, peaking at 9.1K at the start of the quarter and stabilizing at around 5.2K towards the end.
Identity V
Identity V saw varied revenue trends, with a high of $6.4K in early April, dipping to $1.6K in late May, before rising again to $4.9K by the end of June. Downloads showed a general upward trend, increasing from 330 in the first week of April to 681 in the last week of June. Weekly active users remained relatively stable, ranging from 4.5K to 5.4K throughout the quarter.
Myths of Moonrise
Myths of Moonrise maintained a steady revenue stream, starting at around $1.4K and ending at $1.3K. Downloads were consistent, ranging between 1.1K and 1.5K per week. Weekly active users showed a positive trend, increasing from 6.9K at the beginning of April to 7.8K by the end of June.
Game of Vampires: Twilight Sun
Game of Vampires: Twilight Sun exhibited fluctuating revenue, starting at $811 and peaking at $904 by the end of June. Downloads varied significantly, with initial high numbers of 3.1K in early April, dropping to minimal figures mid-quarter, and then rising again to 1.3K in late June. Weekly active users also fluctuated, starting at 3.3K and reaching 1.6K by the end of the quarter.
Dead by Daylight Mobile
Dead by Daylight Mobile showed stable revenue, averaging around $600 per week. Downloads were steady, ranging from 500 to 800 weekly. The game maintained a strong user base, with weekly active users consistently around 14K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.